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IBX5A740B417051C

Saturday, June 20, 2009

Eyeshield 21 - Max Devil Power Walktrough [NDS]

Eyeshield 21: Max Devil Power FAQ
Created by: BoNyKiD07

I. What is this game?
2. Controls
3. Main Menu
4. Story
5. Specials
6. Credits

1. This game is based on the manga Eyeshield 21. It is a fun game the fully
uses the touch screen and is an overall great football game. It is a fun game
for football fans, manga fans, and strategy fans.

2. Controls

Out of Game:
Put the stylus in a direction you want Sena to run.
Dash the stylus and Sena will also dash.
Double click in the direction Sena is running to perform a spin-move.
To save, click the button on the top left, and then the pencil (third
option). Click the down arrow and then the first option to save.
To load click the up arrow instead of the down arrow and click a gamesave you
want to load.

In Game:
The menu on offense goes as this:

[1]
[2][3][4]
[5]
1. Run: Choose a runner and he runs with the ball. To avoid being blocked
click in the blue target or click in the red target for additional special
points. After passing 3 defenders dash the stylus across the screen to run as
fast as you can against the defenders that are chasing you.
2. Pass: Choose someone to pass to and then click in the blue target to catch
and fall or the red part of the target to catch the ball and continue running
with it.
3. Special: Refer to Specials section.
4. Field Goal: Kick the ball for the extra point or if you are near the goal.
To kick it dash the stylus in the middle when the bar is in the red zone.
5. Punt. Same controls as field goal kicks.

The menu for defense goes like this:

[1][2][3]
[4]

1. Block a run. Click on a person that you predict will run the ball and then
if they do a run play dash the stylus across the screen to block them as they
run past you players.
2. Special. This can vary depending on which one you click. Refer to the
specials guide for more details.
3. Block a pass. Click on the person you predict will be thrown a pass to and
if they do a pass play click on the blue area to block the pass or the red
area to intercept.
4. Catch a punt. Usually, the computer punts in the fourth down. When they do
this click the fourth option and it will be easier to run past the defenders
and usually the ball will come closer in your favor.

Hint: For the majority of the time the computer plays in a pattern. The
pattern usually goes like so: First down – pass, second down – run, third
down – pass, fourth down – punt. Use that to stop them with specials or
blocks.

Note: At certain instances a ball can fumble. When this happens click the
ball when the blue target comes in to recover it.
Also, in the beginning of the game you dash the stylus in the middle when the
bar is in the red zone for best results (same as offense 2.

3. Main Menu
-The main menu is

Story Mode
Battle Mode
Playbook

Story Mode has two options.

New Game
Load Game

Either one you click, you get an option:
Yes/No

4. Story


Day 1

When you begin the game, click the screen and go through the text. You start
in the classroom. Talk to one of the HA-HA Brothers near the door and they
leave. Get out and run down or up to the stairs. Go down to the first floor
and run to the lockers. Go out and you get three options. They are

Leave the school
Go to the sports field
Go to the team HQ

These options change if you enter from somewhere else so try to remember
them.
Then you will go into a minigame. They basically make you get them lunch. I'm
not currently sure what the ½ or 2/2 mean. Just run to the arrows and you
should make it in time.

After that Mamori will talk to you telling you to avoid Hiruma.

Day 2

Talk to Kurita and then go to school. Once again talk to a Hah brother by the
door and then leave. Redo the mission with a few obstacles and Hiruma will
see you again.The Hah brothers leave and you will talk to Mamori.

Day 3

Once again, talk to Mamori and the Hah Brothers. I believe they ran out of
food so the brothers get angry. You run into the football HQ and Kurita comes
in thinking you and the brothers want to join the Football Team. They tackle
Kurita. He compliments them but says they are doing it wrong and he pushes
back. They run away but Kurita is happy again because you are still there to
join the team. He says Sena can be a manager.

You end up in class. Go downstairs, through the lockers, and outside. The Hah
brothers will see you and another minigame with them chasing you will start.
After you pass them click within the targets to go around the third brother.

Day 4

This day starts with Hiruma ambushing you. He makes you join the Football
Team as Eyeshield 21. Now go to the Football Team HQ and Hiruma will recruit
the Hah Brothers. For the minigame, just run from one side to the other.
There will be some dialogue following that.

Now is a run away from cerebus minigame. After the dialogue, you get the
ability to speed dash by sliding the stylus across the screen in the
direction Sena is running in. So just slide the stylus on the touch screen to
run away from Cerebus and you'll be done with the minigame.

Day 5

This day starts with a mini game that has you sacking a target. Just tackle
it 3 times with good timing and you're done. After that Kurita will tackle it
and break it.

Now, from the classroom, go downstairs and you'll see Kurita sad asking
people to join. Go to the football HQ and talk to Kurita. Then you can leave.

Day 6

Talk to Mamori and Kurita. He'll explain to you how the game works. Now go
downstairs and pass the Football HQ all the way down. Go through the door in
the end and get the guy to join. Go back to the HQ and talk to Kurita. Go
outside and help the guy deliver mail. Dash through the area as fast as you
can delivering the mail. He'll agree to join the team. Hiruma will come in
and add a ton of players. He will also announce your first game.

Day 7

Your first game is coming up (finally.) But you only get to watch the
majority of this one. Hiruma gives you your uniform and re-explains the game.
Now you get to play a mini football game! Listen to the instructions and win!

Hiruma gives you the ball. Now click in the targets to go around the linemen
and get a touchdown.

You change back and Mamori finds you. Then she yells at Hiruma. Hiruma
decides to let Mamori be the team secretary.

From here on you'll begin to actually play the football games.

Day 8

Start by going to the Football HQ. The computer will do a benchpress for
everyone.

Day 9

Go to the Football HQ and Mamori will give you a quiz (in Japanese.) After
that the day will end.

Day 10

Go to the Football HQ and Mamori will bring you around the school with
everyone wondering who Eyeshield 21 is. They have a team meeting and you have
your first real (scrimmage) game.

Read the controls and win the game.


Day 11

Go to the first floor and talk to Monta. Then go to the end of the 2nd floor
and talk to Hiruma. Now retake Mamori's quiz in the Football HQ and the day
ends.

Day 12

Today you just have to play the Oujou White Knights. You need to score one
touchdown at first and then one in the end.

After the game go to the Football HQ area and do a minigame by putting
posters up.

Day 13

Go to the Baseball Area and talk to Monta. The old guy mentions that he
cannot throw and the day ends.

Day 14/15?

Go to the 2nd Floor and look at the signup sheet. You'll notice Monta did not
make the cut. Go into the room behind the signup sheet. Two people are
talking and you'll see Monta. You tell him to join the team and the day ends.

Day 16

Go to the Football HQ and you'll see Himura dragging Monta around. You and
Monta leave and start talking to each other when Hiruma retakes Monta and
convinces him to join the team. That's about all that happens today. Your
team is pretty much ready now, aside from Musashi who I do not think is in
this game. .

Day 17

Go into school and you'll talk to Monta in his Football Uniform. Go to the
Football HQ and there will be a team meeting that makes Monta look stupid.
The team decides to replace the catching man board with Monta now that he's
the catcher so they shoot and destroy it. After that Mamori comes with a
bazooka and blows it up.

Day 18

Talk to Monta and go to the Football HQ. Sena goes to get Eyeshield and Monta
realizes that Sena is really Eyeshield 21. Now you get to save and then you
have a scrimmage game.

Win the game and after some dialogue Hiruma sends Cerebus after Sena and
Monta.

Day 19

Talk to Monta and a minigame starts. I beat it in 4:81 (kind of slow.) Go to
the baseball area and pass the ball to Monta.

Day 20

Go to the Football HQ and talk to Hiruma. When the dialogue finishes, catch
or miss the pass and the day ends.

Day 21

Go to the Football HQ and Hiruma sends you to the Zokugaku Chameleon's
school. Leave and you end up going back. Go upstairs and to the bottom right
of the 2nd floor. Go into the room and click on the table from the right of
the chair. Sena will put a paper on it and go back to the Football HQ.

Day 22

After all the dialogue save and you get into a game with the Zokugaku
Chameleon's team. Beat them in your first real game and the day ends.

Day 23

Go to the Football HQ and take Mamori's quiz. After that go in front of the
school and talk to Ichimaru and he will give you a minigame. After that the
day ends.

Day 24

In the beginning Rui Habashira of the Zokugaku Chameleon's kidnaps you and
makes you go to his school. Go to the second floor and into the team hideout
near the bottom. Talk to Rui and he kicks you out. Leave the school and go to
the right and there will be a minigame. Just run to the goal and back and the
day is over.

Day 25

When you start the day there will be a little dialogue between you and I
believe Monta. After that go back to the Chameleon's hideout like you did on
Day 24 and redo the minigame with a little twist.

Day 26-28

Go to the football field and go through a play. Just run through the players
and if you can't it does not do anything. Just redo that for three days.

Day 29

Today you have a game with the Chameleon's against the Koigahama Cupids. They
are pretty easy to beat, so just win and the day ends.

Chapter 6:
Day 30

You're in Deimon High again, so go in and Mamori welcomes you back. Then
Hiruma questions you about what happened. Go to the Football HQ area and
Daikichi Komusubi and Manabu Yukimitsu enter the team. Then the players will
do bench presses, Monta having 40 kg, Yukimitsu having 20 kg, the HAH
Brothers having 65 kg each, and Komusubi having 110 kg. Komusubi taunts the
HAH Brothers and they day ends.

Day 31

Go to school and Monta talks to you. Go to the Footbal HQ and you will see
Jumonji looking around. After that cut scene you will go to the football
field for a scrimmage with your new team. It's only a one quarter scrimmage.
Just win the game and Hiruma will send Cerebus after you and the day ends.

Day 32

Yukimitsu talks to you on your way in and you start of f in the Football HQ.
Talk to Komusubi and you get control in the classroom. Go back to the
Football HQ and talk to Hiruma and Kurita. He sends you to the Ojo/Oujou
White Knights School where they are celebrating after winning the Kanto
Spring Tournament. After a few cut scenes the day ends.

Day 33

Go to the football field and do a minigame where you have to tackle the
figure at near maximum or maximum power. Hit it 3/3 times and the day ends.

Day 34

Go through some dialogue, and you get a minigame. Just run to the goal and
back. Then you have to redo the minigame because the coach of the Gunman
doesn't like what you got (?). Redo the mini game with a little twist and
then there will be more dialogue. After that's over, you have to do one play
for the Gunman and Shin talks to you. Then the day ends.

Chapter 7

Day 35

Talk to Mamori, go to the Football HQ area, and then Musashi will come in and
you do a minigame to help him.

Day 36

Talk to Kurita and then do the minigame again.

Day 37

Talk to Mamori and redo the minigame with a twist that will make it a little
harder.

Day 38

You should start by seeing the Taiyo Sphinx. After that go to the HQ area and
that Hah Brother's will quit the team. Then they will pick a fight with Banba
of the Sphinx and get beaten up, causing them to resolve to get better and
beat him in football.

Day 39

Go to the Football HQ area and there will be a truck in front of it. The Hah
Brothers are going to come by and help you move it. There will be a minigame
to move it, to win just quickly move your stylus from left to right.

Day 40

Talk to Yukimitsu and then go to the Football HQ. Sena will do a bench press
of 40 kg, which is good compared to his previous 20 kg record. The Ha
Brothers do bench presses of 85 kg each and then the day ends.

Day 41

You save first and then play a game with the Taiyo Sphinx. Near the beginning
(I believe on the second play) Banba pushes Kurita down and laughs because
he's looking up into the sky (read manga for details). This game should be
evenly easy, I remember winning by at least more than 25 points.

Day 42

Go to the room on the bottom left of the fourth floor and the girl will talk
to you and there will be a cutscene.

Day 43

Talk to Mamori in the beginning, and go to the 2nd Floor. Talk to Shin and he
breaks a soda machine. Then you go outside and watch Shin do the dash in 4.4
seconds. There will be a timed minigame where you have to do the same, I
messed up and did it in 4.41 seconds, but it still counted.

Day 44

Go to the room in front of the first floor exit and there will be a bench-
pressing minigame. Just dash the stylus from left to right as fast as you can
to do a bench press.

Day 45 and Day 46

Go to the room on the first floor in front of the bottom left stairs, go
through the cutscene and the day ends.

Day 47

Final day! Just play the Ojo White Knights and the game pretty much ends,
aside from the extras. I won 27-0 =D. After the game there are some victory
speeches and everyone gets along fine. Then the credits go by and you can
save.

Extra:
Chapter 9

After you save, you get to play the NASA Aliens. They are better than the
previous teams, but they still shouldn't be too bad at all.

After the game you talk to Mamori and then you can begin to buy stuff like
characters and new specials with money. You get money by redoing games and
minigames that you did previously.

5. Specials

Specials can be red or yellow. Red is for run plays and yellow is for passes.
If you do a defensive yellow and the computer does a run you lose half of one
special bar. To gain specials, simply block their ball, stop the runner,
catch the ball, run past people, score a point, etc. As you play the special
bar grows.

Offense:

Level 1:

Run – 3 Letters: Opens the gap in the line just enough for Sena to hit
through (only works when you move the stylus fast enough to open it.) If not,
Sena only goes through a little for a 1-yard gain or no gain. Messing up
badly in this can lead to a fumble.

Level 2:

Run – 6 Letters: Open the line and Ichimaru runs through the defenders
without them seeing him.
Run – 4 Letters: The defenders open the line for Sena to go through.
Run – 11 Letters: The targets grow easier to hit and Sena starts by stopping
in front of the first defender and changing directions to avoid him. No need
to open the line here.
Pass – 9 Letters: Hiruma does a run fakeout and then makes a pass to
whichever receiver you choose.
Pass – 12 Letters: Monta does a stylish catch and the ball is easier to
catch.
Pass – 6 Letters: A longer than average normal pass.

Level 3:

Run – 5 Letters: Easy targets and Sena speeds up after almost getting caught.
Pass – 12 Letters: Easy to catch stylish upside down catch by Monta.
Run – 9 Letters:

Level 4

Pass - 11 Letters: Super long easy to catch pass.
Run – The line opens and Sena runs through quickly and easily.


Defense

Level 1:

Pass – 4 Letters: Open the line and let Hiruma sack the quarterback.
Run – 7 Letters: Makes stopping the runner much easier.

Level 2:

Pass – 8 Letters:
Pass – 7 Letters:

Level 3

Pass – Komusubi runs through the line and sacks the quarterback

Level 4

Pass – 6 Letters plus !: Easily break the line and Kurita goes to sack the
quarterback, causing the opponents to lose about 4 yards.

6. Credits

This guide is only for use with Gamefaqs or Gamespot. If someone wants to
link to it it's fine but if they want to put it somewhere email me at
HYPERLINK "mailto:bonykid07@aol.com" bonykid07@aol.com . I just want to
know where it is used. I usually play in the Jump Ultimate Stars board and if
you have questions email me of post in the message boards.
I would like to thanks Nintendo and Shonen Jump for helping the game come out
and the following members:

Kentai6969 for support and helping some people answer questions.
Nobody else atm.

Thanks! And have fun!
----Credit : BoNyKiD07

Friday, June 19, 2009

[Lyrics] ZZ - Dang Dang (Eyeshield 21 OST - 3rd Opening)

Song Lyrics | Lirik Lagu

Artist : ZZ
Song Title : Dang Dang



Uh! sanzan sora wo nottotte dadada
Gangan hoshi ni nokkatte
Uh! kaidan kette agatte-ko! dadada
Dame nara dame-da sore de honmou?
Nanka 'my pace' so-ne 'my name'
Maji kattarii toki ni kattari
Mada shimijimi sunna ikiiki
Kibikibi ike misero iji

Naite-mo waratte-mo oh! toki ha tomatte kunnai daro oo~
Nakushi-te teniire-te oh! Nah motomoto 'zero' daze icchou doudai?

Dandan hare-wataru asu ga aru akirame nante nai-ze
Minmin semi-shigure kikoeru-ne minna no natsuda-ze

Ah!Ah! yume ni mukatte AH!Ah! kunshou wakeatte
Ah!Ah! kurushi-ka nai-ze! 'No.1' mezashi hashitte
Ah!Ah! ame no hi datte AH!Ah! kanji ai tai-ze
Ah!Ah! ashita asatte kinou kyou nanda kanda 'my way'

Banbanzai de 'night and day'
Danzen ii-sa naitatte
Nandai kata wo kashite age tai
Daijyoubu kimi ha 'mou man tai'
Muri ha shouchi! mushiro shounin
Katta 'pouch' ni 'cockroach'
Ore ha 'cynical' jya-naku shirigaru
Karugaru asu hana sakasu

Kansei mikansei oh! docchi demo ii tamerauna-yo
Rainen sarainen oh! chikazuite kunda-yo isshin doutai

Jyanjyan 'Jamaical' konbanwa! akaruku ikou-ze
Minmin semi-shigure kikoeru-ne minna no natsuda-ze
Jyanjyan saka-agari dekiru-kai? ore ha dekinai-ze
Dondon dokidoki ga dogimagi ga ochitsuke aseru na

Ah!Ah! yume ni mukatte AH!Ah! koe dashi atte
Ah!Ah! kurushi-ka nai-ze! 'No.1' mezashi hashitte
Ah!Ah! hare no hi datte AH!Ah! kanji ai tai-ze
Ah!Ah! ashita asatte kinou kyou nanda kannda 'my way'

Yo dandan chikaku natte-ku 'line' to
Omou ga tsuka no ma touku mo nari
Aki-atta eikou ni namida-shi
"Ashita" ni mukau hashi isshou soukai

Dandan hare-wataru asu ga aru akirame nante nai-ze
Dondon susume-ba ii utae-ba ii sunao ni egao de
Dandan ashioto ga aoi sora hibike kaze ni nore
Dondon nobore-ba ii kono semai sekai wo tobidase

Ah!Ah! yume ni mukatte AH!Ah! koe dashi-atte
Ah!Ah! kurushi-ka nai-ze! 'No.1' mezashi hashitte
Ah!Ah! itsu no hi datte AH!Ah! kanji ai tai-ze
Ah!Ah! ashita asatte kinou kyou nanda kanda 'my way'
Oh!Oh! dadada OH!Oh! dadada
OH!Oh! dadada OH!Oh! dadadada.


Download ZZ - Dang Dang.mp3

Monday, June 15, 2009

Collided Map - Map Palsu/Editan tapi Tak Terdeteksi pada Warcraft 3 : Frozen Throne

Awalnya sih saya iseng-iseng membuka replay-replay ketika saya bermain DotA karena ada beberapa kejadian yang cukup aneh, di mana ketika equip dan level team saya sudah cukup bagus, tiba-tiba kalah dengan lawan yang equipnya masih standar dan level yang cukup jauh di bawah kami.

Ternyata memang ada kejanggalan, beberapa skill dari mereka mengalami perubahan yang cukup aneh, tidak sama dengan skill asli yang dibuat oleh Icefrog, misalnya damage menjadi dewa, range skillnya menjadi lebih besar, dll. Alhasil, mereka pun bisa men-counter balik dan akhirnya team saya yang mengalami kekalahan.

Saya pun segera melakukan browsing ke beberapa forum terkemuka di Indonesia. Alhasil saya ketahui bahwa mereka bisa melakukan skill-skill dewa seperti itu karena memakai Collided Map, map palsu tetapi tidak bisa dibedakan dengan map aslinya sehingga mereka tidak perlu download kembali dan juga tidak dicurigai sebagai cheater.

Collided map ini berbeda dengan map editan yang diberi cheat, di mana jika pada map editan yang diberi cheat itu menambahkan cheat-cheat dasar seperti menambah uang secara cepat, menambah level secara cepat, dll., tetapi pada collided map akan memberikan efek IMBA (baca:imbalance) pada skill-skill tertentu pada tiap-tiap hero.

Jika menjadi host ataupun yang join akan berbeda efeknya, berikut adalah penjelasannya (berdasarkan pengalaman saya dan juga beberapa sumber, jika masih menggunakan patch 1.22 ke bawah) :

-> Cheated Map (map yang dibumbui cheat dasar)
Ketika Anda menjadi host menggunakan map ini, maka orang masuk ke room Anda harus mendownload lagi map tersebut, karena dari pihak yang join ketika memasuki room Anda akan mendapati gambar map "Tanda Tanya" yang berarti Anda menggunakan map palsu. Begitu pula jika Anda memasuki room orang yang cr8 menggunakan map asli, tetapi Anda hanya mempunyai map palsu tersebut, maka Anda harus download map yang asli terlebih dahulu agar dapat bermain di room tersebut.

-> Collided Map (map yang skillnya dibuat IMBA)
Ketika Anda menjadi host menggunakan collided map, orang yang masuk ke room Anda harus mendownload lagi map tersebut, tetapi anehnya, pihak yang join sudah melihat gambar inisial mapnya (bukan tanda tanya lagi), so sudah pasti Anda terbukti menggunakan collided map.
Tapi, jika Anda memasuki room orang yang menggunakan official map, tetapi Anda menggunakan collided map, Anda tidak harus mendownload lagi map yang asli karena collided map ini telah berhasil mengelabui Warcraft III : FT versi 1.22 atau di bawahnya.

Collided map ini sepertinya mulai beredar mulai map Dota AllStars 6.59b. Awalnya collided map dibuat hanya untuk map-map yang untuk having fun saja, tetapi karena lamanya kemunculan map Dota AllStart 6.60, maka para pembuat collided map pun iseng-iseng membuat collided map untuk DotA.

Berikut ini adalah beberapa skill IMBA yang akan Anda peroleh jika menggunakan collided map (saya copy dari [MANG]AdAnG from NusaReborn) :
1. Yurnero, Omnislash yang gak selesai2
2. Pudge, Damage skill yang terlalu sakit
3. Naix, Open Wound dengan durasi yang lama dan tingkat lifesteal yang terlalu tinggi
4. Furion, Skill kurung yang gak slesei2
5. Broodmother, Bisa Ilang terus / alias dia kayak punya web di seluruh map
6. Obsidian Destroyer, Bonus sedot Int bisa disalurin ke temen
7. DarkTerror, Chronosphere gak slesei2
8. Sand King, Epicenter durasinya lama dan areanya JAUH lebih gede dari biasanya
9. Invoker, Damage SKill dari (wex, wex, exort) gede banget
10. Witch Doctor, Voodoo Restoration helanya gak masuk akal, Maledict Damagenya Gila2an
11. Nightstalker, MS-nya kenceng terus (Siang2 juga kenceng)
12. Luna, Ultinya gak slesei2
13. Mirana, Bikin Invisible nya gak slesei2
14. Doom, Sekali devour dapet 7000 GOLD
15. Bloodseeker, Walaupun dah diem damage rupture tetap aktif
16. Tiny, Damage Toss dan Avalnche lebih gede dari biasanya
17. Abaddon, Ultinya gak slesei2
18. Kunkka, Torrent arenya dan damagenya lebih gede
19. Bristleback, Damage Quill spray gede banget
20. Lich, Ultinya mantul gak abis2
21. Rylai, Ulti dengan damage, area, dan durasi yang gede
22. Puck, Skill 1 nya panjang BANGET dan damagenya juga sakit banget
23. Lanaya, Refractionnya +4
24. Phantom Lancer, Skill 1 nya damage gede banget sekitar 600 damage (kalo yang ini aq dah pernah ngerasain)
25. Barathrum, Bonus MS dari charge nya masih tetep wallaupun dah nggakl charge
26. Sven, Gods' strength nya gak slesei2
27. Darkseer, Wall Of Replica nya ngopy nya banyak + lama durasinya
28. Ogre Magi, Kalo Multicast 9 kali stun (langsung amti dijamin)
29. BKB / Satanic, Effect BKB nya lama banget (sekitar 20 sec), satanic nya malah lebih lama lagi

Permasalahan yang cukup rumit adalah orang yang memakai collided map tersebut bisa mengaktifkan cheat (dengan kode-kode tertentu) kepada siapa saja, tidak peduli kawan ataupun musuh, sehingga memungkinkan terjadinya fitnah. Tetapi, ada sedikit celah untuk membuktikan bahwa dialah memang sang PEMAKAI COLLIDED MAP.

- Untuk kejanggalan nomor 19, 20, 21, 22, 23, 24, 29 cheater tidak bisa mengaktifkan ke user yang lain. So, jika Anda menemukan kejanggalan atau skill-skill imba pada nomor tersebut, pemilik hero itulah yang memakai collided map.

- Sedangkan untuk masalah nomor 14 Cheater bisa mengaktifkan ke user yang lain. Tapi goldnya tetep kembali ke cheater. Jadi kalo liat replay bisa diliat yang goldnya IMBA berarti itulah yang memakai collided map.


Pada server yang saya mainkan saat ini (NusaReborn, tapi sepertinya sama dengan server lainnya) masih belum ditentukan hukuman untuk pengguna bug/collided map, sehingga mungkin masih banyak para pengguna MAP CACAD ini yang meneruskan aksi IMBAnya.

Sebenarnya mudah saja untuk mengatasi collided map ini, tinggal mengupgrade patch WC3FT kita ke patch 1.23 karena Blizzard mengeluarkan patch 1.23 untuk mengatasi masalah collided map ini. Masalahnya patch 1.22 saja baru dilaksanakan server Bnet Indonesia beberapa saat yang lalu alias sekitar 6 bulan++ sejak patch 1.22 diluncurkan oleh Blizzard, sehingga mungkin harus menunggu akhir tahun ini atau tahun depan agar server Bnet di Indonesia upgrade ke 1.23, kecuali semakin menjamurnya pengguna collided map sehingga memaksa mereka mengupgrade lebih cepat.

Saran untuk Anda pemain BattleNet, karena sekarang sudah memasuki ver DotA 6.60b, Anda jangan memasuki room yang masih memakai versi 6.59-6.59d karena pada versi tersebut, selain sudah tidak up to date, collided mapnya jelas sudah teruji dengan baik, walaupun mungkin collided map untuk versi 6.60 dan 6.60b juga sudah ada.

Cara Cepat Mengecek Sisa Kuota Speedy # 2

Pada saat saya menuliskan post tentang Cara Cepat Mengecek Sisa Kuota Speedy dan Tagihan Telepon Bulan Lalu, rupanya beberapa hari setelah itu Speedy melakukan upgrade pada Speedy Alert System menjadi versi 3.

Untuk melihat tampilannya login saja di sini :
http://portal.telkomspeedy.com/new/front/index.php

Nah, setelah login Anda pasti akan melihat tampilan baru dari Speedy Alert System (terdapat pada bagian kiri) di mana akan terdapat gambar baterai dengan tulisan berapa persen sisa baterai tersebut yang melambangkan sisa kuota Speedy Anda.

Untuk software manualnya (tdk perlu membuka browser telebih dahulu), dapat Anda download di sini :
> Download Speedy Alert 3.0 versi Windows
> Download JRE update 11 untuk Windows

Petunjuk Instalasi dan Pemakaian Speedy Alert di Windows :
1. Download file SpeedyAlert.win-3.0.zip
Kemudian donwload juga JRE1.6 update 11 (jika dikomputer Anda belum diinstall JRE).
2. Kemudian ekstrak file tersebut
3. Sebelum aplikasi dijalankan pastikan JRE sudah terinstal.
4. Setelah itu aplikasi dapat dijalankan dengan meng-klik ganda file SpeedyAlert-1.0-exe.
5. Masukkan nomor Speedy Anda dan kini Anda bisa mengecek kuota Anda.

Atau, jika Anda tidak mau klik-klik software (langsung klik di history browser) silahkan saja langsung menuju URL berikut ini :

http://infousage.telkomspeedy.com/dev/ci/info/usage_bar_new/xxxxxxxxxxxx

Ganti xxxxxxxxxxxx dengan nomor Speedy Anda dan bookmark alamat URLnya. Jika suatu saat Anda ingin mengecek lagi, anda tinggal membuka halaman bookmark. Atau jika Anda jarang menghapus history browser, anda tinggal mengetikkan kata "infousage" (tanpa tanda kutip) dan nantinya browser akan memberikan alamat URL yang lengkap dan Anda tinggal menekan enter.

URL ini saya dapatkan berkat browser yang saya pakai waktu itu, yaitu Maxthon browser. Sehabis saya mengecek sisa kuota melalui web, tercantum URL tersebut dan akhirnya saya coba-coba, dan berhasil.

Berikut ini adalah screen shotnya :




Sekarang tinggal terserah Anda mau memilih cara yang mana. Untuk fitur yang paling lengkap Anda dapat menggunakan cara pertama, sedangkan untuk cara kedua dan ketiga Anda hanya bisa mengecek sisa kuota saja. Tetapi seperti biasa, untuk cara kedua dan ketiga, Anda bisa iseng-iseng melihat sisa kuota teman Anda atau akun Speedy milik orang lain jika Anda mengetahui nomor Speedy mereka.

Sekian tutor saya kali ini.
Selamat mencoba ^_^.



Update :
Mungkin cara ini sudah tidak berlaku.
Silahkan dicek versi 3 : http://fair-de.blogspot.com/2012/12/cara-cepat-mengecek-sisa-kuota-speedy-3.html

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